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Pages in category "Radio-controlled car racing video games" The following 10 pages are in this category, out of 10 total. This list may not reflect recent changes .
Re-Volt. Re-Volt is a racing video game designed by Paul Phippen and Simon Harrison. [4] [5] It was developed by Acclaim Studios London and published by Acclaim Entertainment for Microsoft Windows, Nintendo 64, PlayStation and Dreamcast. The premise of the game involves racing radio-controlled cars around environments like museums, steamships ...
RC flight simulator. An RC flight simulator is a computer program that allows pilots of radio-controlled aircraft to practice on a computer, without the risk and expense of damaging a real model. Besides the obvious use of training beginners, they are also used for practising new aerobatics, evaluating a model before buying it, and to allow ...
Proprietary. macOS. MacLoggerDX is a full-featured amateur radio contact logger for macOS with Transceiver control, Rotor control, Callbook lookup, QSL handling (Hardcopy / LoTW / eQSL / Club Log), DX Cluster and spotting, and basic contesting support. It also works with WSJT-X to control the transceiver while making digital contacts, etc.
Jet Set Radio Future [a] is a 2002 action game developed by Smilebit and published by Sega for the Xbox; it is a sequel to the Dreamcast game Jet Set Radio (2000). As a re-imagining of the original game, it features refined gameplay mechanics, updated graphics, larger open world environments, new characters, an altered plot, a new soundtrack and multiplayer gameplay.
ZipZaps. A red Ford Mustang ZipZaps toy with remote control. ZipZaps are miniature radio-controlled cars that were sold by RadioShack, later marketed under the brand name XMODS Micro RC. They were commonly compared to Tomy 's Bit Char-G (sold in the U.S. as MicroSizers) and Takara 's Digi-Q micro R/C lines. [1]
The advent of the Internet in the mid-1990s enabled users of modern flight simulators to fly together using multiplayer functionality. In 1997, SquawkBox [25] was created by Jason Grooms as an add-on for Microsoft Flight Simulator 95, enhancing the built-in multiplayer features to allow large numbers of players to connect to the game.
This category is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.
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