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  2. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    Available in. English. Type. Game creation system. License. Proprietary. Website. www .construct .net. Construct is an HTML5 -based 2D video game engine developed by Scirra Ltd. [4] [5] It is aimed primarily at non-programmers, [6] allowing quick creation of games through visual programming.

  3. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  4. CS50 - Wikipedia

    en.wikipedia.org/wiki/CS50

    CS50 ( Computer Science 50) is an on-campus and online introductory course on computer science taught at Harvard University and Yale University. In 2016, CS50 became available to high school students as an Advanced Placement Computer Science course. The on-campus version is Harvard's largest class with 800 students, 102 staff, and up to 2,200 ...

  5. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Video games. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation ...

  6. GAME DEVELOPMENT WITH CONSTRUCT 2 This study describes the use of Construct 2 (Scirra Ltd., 2015), a game development tool for creating two-dimensional games, among first-year business students in an information technology course. Construct 2 does not require learning a programming language and allows for rapid

  7. The development of digital games is an iterative process that requires creativity, exploration of promising avenues, dead ends and a willingness to fail in order to make progress. 2. DESIGN THINKING. Design thinking is problem solving conditioned by learning by doing. Design begins with brainstorming and idea generation using free association ...

  8. Cocos2d - Wikipedia

    en.wikipedia.org/wiki/Cocos2d

    Cocos2d is an open-source game development framework for creating 2D games and other graphical software for iOS, Android, Windows, macOS, Linux, HarmonyOS, OpenHarmony and web platforms. It is written in C++ and provides bindings for various programming languages, including C++, C#, Lua, and JavaScript. The framework offers a wide range of ...

  9. Engaging Students in the Learning Process with Game-Based ...

    files.eric.ed.gov/fulltext/EJ1311472.pdf

    contribution of game-based learning is further linked with mindset improvement and growth. The study further examines three theories that are essential to the development of the game-based learning approach: narrative-centered learning theory, problem-solving theory, and engagement theory. Upon providing the

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