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  2. The Elder Scrolls IV: Oblivion - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_IV:_Oblivion

    The Elder Scrolls IV: Oblivion is a 2006 action role-playing game developed by Bethesda Game Studios, and co-published by Bethesda Softworks and 2K Games.It is the fourth installment in The Elder Scrolls series, following 2002's The Elder Scrolls III: Morrowind, and was released for Microsoft Windows and Xbox 360 in 2006, followed by PlayStation 3 in 2007.

  3. Skyblivion - Wikipedia

    en.wikipedia.org/wiki/Skyblivion

    Skyblivion. Skyblivion is an upcoming open world action role-playing video game. It is a fan remake of The Elder Scrolls IV: Oblivion (2006) developed in Bethesda Game Studios ' Creation Engine as a total conversion mod for The Elder Scrolls V: Skyrim (2011). It is scheduled to be released in 2025.

  4. Development of The Elder Scrolls IV: Oblivion - Wikipedia

    en.wikipedia.org/wiki/Development_of_The_Elder...

    The Elder Scrolls IV: Oblivion. An in-game screenshot showing Oblivion 's user interface, HDR lighting and long draw distance, improvements made as part of a goal to create advanced graphics. The development of The Elder Scrolls IV: Oblivion began in 2002, immediately after its predecessor, The Elder Scrolls III: Morrowind, was published.

  5. Jeremy Soule - Wikipedia

    en.wikipedia.org/wiki/Jeremy_Soule

    Jeremy Soule ( / soʊl / SOHL; born December 19, 1975) is an American composer of soundtracks for film, television, and video games. He has composed soundtracks for over 60 games and over a dozen other works during his career, including The Elder Scrolls, Guild Wars, Icewind Dale, and the Harry Potter series. He became an employee of Square in ...

  6. Radiant AI - Wikipedia

    en.wikipedia.org/wiki/Radiant_AI

    Radiant AI. The Radiant AI is a technology developed by Bethesda Softworks for The Elder Scrolls video games. It allows non-player characters (NPCs) to make choices and engage in behaviors more complex than in past titles. The technology was developed for The Elder Scrolls IV: Oblivion and expanded in The Elder Scrolls V: Skyrim; it is also ...

  7. Gamebryo - Wikipedia

    en.wikipedia.org/wiki/Gamebryo

    Gamebryo (/ ɡ eɪ m. b r iː oʊ /; gaym-BREE-oh; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine.

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