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Sennheiser electronic GmbH & Co. KG ( / ˈzɛnhaɪzər /, German pronunciation: [zɛnˈhaɪ̯zɐ]) is a German audio equipment manufacturer headquartered in Wedemark. Sennheiser specializes in equipment for both the consumer and professional audio markets, including microphones, headphones, and loudspeakers . Founded in 1945 by Fritz Sennheiser ...
Today, Sennheiser released its latest wireless gaming headset, the GSP 370. The headset's boldest claim is that it offers 100 hours of battery life, thanks to low power consumption and a long ...
Epos was founded in 1983 by Robin Marshall. In 1988 Epos was sold to Mordaunt-Short who had been bought by the TGI PLC group in 1987. When the TGI PLC group decided to close the Epos/Mordaunt-Short operations in 1999, the Epos part was sold to Michael Creek, the owner and managing director of Creek Audio Ltd.
QuietComfort 20. The "QuietComfort 20" (QC20) and QC20i in-ear headphones were released in 2015 and are the company's first in-ear noise cancelling headphones. [ 19] It received a 2014 Red Dot Design Award. [ 20] Also, it received a CNET 's Editors' Choice Award of 4.5/5 points for its active noise-cancelling.
Dolby Headphone. Dolby Headphone is a technology developed by Lake Technology (Australia), that later sold marketing rights to Dolby Laboratories, sometimes referred to as Mobile Surround, which creates a virtual surround sound environment in real-time using any set of two-channel stereo headphones.
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Standalone – devices that have all necessary components to provide virtual reality experiences integrated into the headset. Mainstream standalone VR platforms include: Oculus Mobile SDK, developed by Oculus VR for its own standalone headsets and the Samsung Gear VR. (The SDK has been deprecated in favor of OpenXR, released in July 2021.)
Screen Time and Youth Health Issues: Literature ReviewMr. Luis Santos and Dr. Richard ReeveAbstract: This literature review was undertaken in 2019 with the goal of examining the hea. th effects of screen time exposure on school-aged youth. With the COVID-19 outbreak in early 2020, and the subsequent requirement for many students to learn online ...
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