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  2. Edgenuity - Wikipedia

    en.wikipedia.org/wiki/Edgenuity

    Edgenuity, formerly Education2020 ( E2020 ), is an online learning resource for school districts produced by an American company Imagine Learning, [ 1] which teaches kindergarten through 12th grade [ 2] in core, elective, credit recovery, technical, and career subjects. [ 3][ 4] As of 2019, Edgenuity serves more than four million students in ...

  3. AMC - M338 - ATTACHMENT - Evaluation Matters - EDGENUITY ...

    files.eric.ed.gov/fulltext/ED619618.pdf

    Edgenuity was used in 181 secondary school locations throughout the district as an adjunct to instruction in blended learning and in the form of standalone courses. Students were given the opportunity to use 689 course modules in English Language Arts (n=102), Mathematics (n=284), Science (n=182), and Social Science (n=121).

  4. Edgenuity is a customizable standards-aligned video-based curriculum for middle and high school blended learning environments, which allows students to monitor their own progress while completing lessons, assessments, and interactive activities.

  5. A Program Evaluation of Student and Teacher ... - ERIC

    eric.ed.gov/?q=education+evaluation&ff1=dtysince...

    The study captured these perceptions using student surveys, teacher interviews, and reports from the Edgenuity program and the district's student information system. A pragmatic approach was used with mixed methods afforded by the use of the CIPP model from the Use Branch developed by Stufflebeam and Coryn.

  6. The Effectiveness of Edgenuity When Used for Credit Recovery

    eric.ed.gov/?q=+a+second+chance+for+refugee...

    The sample included a North Texas school district. The Skyward student management system provided archived student English grades and credit accrual for the 2013 cohort, and Edgenuity provided archived credit recovery information from 2010 to 2013. Descriptive statistics revealed that 66.54% of the courses attempted in Edgenuity were recovered.

  7. Issue Brief: Enhancing Facility-Based Education Programs ...

    oese.ed.gov/files/2021/01/BriefDigitalLearning...

    Edgenuity ®, an online publisher of digital learning content for public and private school students in grades 6–12, offers its copyrighted content catalogue to secure care facilities. By using an on-site server, students can access Edgenuity’s digital learning content through a simulated internet experience. Its offerings include concept

  8. Their total mean scores ranged from 2.90 to 5.00 (M = 3.92; SD = 0.42). On the learner-to-learner subscale, over 80% of respondents agreed that Item 3 (81.4%) was important or very important; this item had not only the highest mean score on this subscale (Table 1) but also the only mean score above 4.0.

  9. Second Chance or Second Track? - ed

    files.eric.ed.gov/fulltext/ED592004.pdf

    teachers and allow students to work at their own pace using an online curriculum from Odysseyware or Edgenuity. The students’ high school counselors also receive progress reports while the students are at YCP, which allows schools to keep their funding for that student. One CCCR student, Kody Firesheets, struggled