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  2. Universal Paperclips - Wikipedia

    en.wikipedia.org/wiki/Universal_Paperclips

    Universal Paperclips. Universal Paperclips is a 2017 American incremental game created by Frank Lantz of New York University. The user plays the role of an AI programmed to produce paperclips. Initially the user clicks on a button to create a single paperclip at a time; as other options quickly open up, the user can sell paperclips to create ...

  3. Incremental game - Wikipedia

    en.wikipedia.org/wiki/Incremental_game

    Incremental games gained popularity in 2013 after the success of Cookie Clicker, [3] although earlier games such as Cow Clicker and Candy Box! were based on the same principles. Make It Rain (2014, by Space Inch) was the first major mobile idle game success, although the idle elements in the game were heavily limited, requiring check-ins to ...

  4. Wikipedia:Wiki Game - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Wiki_Game

    Wikipedia Game Online, multi-player game with free, no-login-needed playing. Time-based races. WikiPaths Wikipaths is a defunct Greasemonkey Firefox extension allowing users to start a new game while directly browsing Wikipedia. Wiki Game An Android version for Wiki Game. WikiRacer.io Race your friends in a unique version of this classic game.

  5. Teaching and Learning with Clickers in Higher Education

    files.eric.ed.gov/fulltext/EJ1016407.pdf

    Students get much more involved in class discussions in the presence of such technologies and tend to learn more through student-student and student-instructor interactions. The purpose of this paper is to investigate whether student response systems (i.e., clickers) influence student learning and performance.

  6. How Does Utilizing Clicker Questions for Exam Preparation ...

    files.eric.ed.gov/fulltext/EJ1425758.pdf

    collaborative quizzes, drawing to learn, and clicker questions. Students from historically excluded and marginalized groups can greatly benefit from a teaching approach that scaffolds a path to mastery of core concepts using classroom time to reinforce concepts and study skills (Nardo et al., 2022; White et al., 2021). Clicker Questions

  7. technology as a learning tool in classroom instruction and teaching students to become skilled users of these novel technologies. Moreover, clickers have been used in activities of various courses -mathematics, physics, and arts- but one course particularly favoring clicker use is EFL. In regard to various courses,

  8. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    A type of game where player progression happens without the player's input, and often even while the game is closed. See also clicker game. iframes. Also i-frames. See invincibility frames. in-app purchase (IAP) A microtransaction in a mobile game (or regular app), usually for virtual goods in free or cheap games. [5] indie game. Also ...

  9. Engaging Students in the Learning Process with Game-Based ...

    files.eric.ed.gov/fulltext/EJ1311472.pdf

    Between games, a debriefing process and a review of learning outcomes should be implemented (Mozelius & Hettiarachchi, 2017). Post-game debriefings allow the teacher to establish a connection between the game and the real world. It also creates an association between occurrences within the game and those of real life, thereby