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  2. Divisibility rule - Wikipedia

    en.wikipedia.org/wiki/Divisibility_rule

    1,458: 1 + 4 + 5 + 8 = 18, so it is divisible by 3 and the last digit is even, hence the number is divisible by 6. Sum the ones digit, 4 times the 10s digit, 4 times the 100s digit, 4 times the 1000s digit, etc. If the result is divisible by 6, so is the original number. (Works because.

  3. Fibonacci sequence - Wikipedia

    en.wikipedia.org/wiki/Fibonacci_sequence

    With the exceptions of 1, 8 and 144 (F 1 = F 2, F 6 and F 12) every Fibonacci number has a prime factor that is not a factor of any smaller Fibonacci number (Carmichael's theorem). [55] As a result, 8 and 144 (F 6 and F 12) are the only Fibonacci numbers that are the product of other Fibonacci numbers. [56]

  4. List of prime numbers - Wikipedia

    en.wikipedia.org/wiki/List_of_prime_numbers

    Some sequences have alternate names: 4n+1 are Pythagorean primes, 4n+3 are the integer Gaussian primes, and 6n+5 are the Eisenstein primes (with 2 omitted). The classes 10 n + d ( d = 1, 3, 7, 9) are primes ending in the decimal digit d .

  5. Educational stage - Wikipedia

    en.wikipedia.org/wiki/Educational_stage

    Dismantling the age-old 10+2 concept, the policy pitches for a "5+3+3+4" design corresponding to the age groups 3–8 years (foundational stage), 8–11 (preparatory), 11–14 (middle), and 14–18 (secondary). This brings early childhood education (also known as pre-school education for children of ages 3 to 5) under the umbrella of formal ...

  6. List of integer sequences - Wikipedia

    en.wikipedia.org/wiki/List_of_integer_sequences

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate; Pages for logged out editors learn more

  7. Multiplication table - Wikipedia

    en.wikipedia.org/wiki/Multiplication_table

    Figure 2 is used for the multiples of 2, 4, 6, and 8. These patterns can be used to memorize the multiples of any number from 0 to 10, except 5. As you would start on the number you are multiplying, when you multiply by 0, you stay on 0 (0 is external and so the arrows have no effect on 0, otherwise 0 is used as a link to create a perpetual cycle).

  8. Arithmetic progression - Wikipedia

    en.wikipedia.org/wiki/Arithmetic_progression

    Arithmetic progression. An arithmetic progression or arithmetic sequence (AP) is a sequence of numbers such that the difference from any succeeding term to its preceding term remains constant throughout the sequence. The constant difference is called common difference of that arithmetic progression. For instance, the sequence 5, 7, 9, 11, 13 ...

  9. Palindromic number - Wikipedia

    en.wikipedia.org/wiki/Palindromic_number

    The first nine terms of the sequence 1 2, 11 2, 111 2, 1111 2, ... form the palindromes 1, 121, 12321, 1234321, ... (sequence A002477 in the OEIS ) The only known non-palindromic number whose cube is a palindrome is 2201, and it is a conjecture the fourth root of all the palindrome fourth powers are a palindrome with 100000...000001 (10 n + 1).