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  2. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

  3. Machine learning in video games - Wikipedia

    en.wikipedia.org/wiki/Machine_learning_in_video...

    Artificial intelligence and machine learning techniques are used in video games for a wide variety of applications such as non-player character (NPC) control and procedural content generation (PCG). Machine learning is a subset of artificial intelligence that uses historical data to build predictive and analytical models.

  4. History of artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/History_of_artificial...

    v. t. e. The history of artificial intelligence ( AI) began in antiquity, with myths, stories and rumors of artificial beings endowed with intelligence or consciousness by master craftsmen. The seeds of modern AI were planted by philosophers who attempted to describe the process of human thinking as the mechanical manipulation of symbols.

  5. Timeline of artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_artificial...

    Unlike previous versions, which learned the game by observing millions of human moves, AlphaGo Zero learned by playing only against itself. The system then defeated AlphaGo Lee 100 games to zero, and defeated AlphaGo Master 89 to 11. [112] Although unsupervised learning is a step forward, much has yet to be learned about general intelligence. [124]

  6. How AI is fuelling uncertainty for game developers - AOL

    www.aol.com/ai-fuelling-uncertainty-game...

    July 16, 2024 at 6:36 AM. Nvidia's AI-driven avatars have been hailed as a glimpse of gaming's potential future by some [Getty Images] "I'm very aware that I could wake up tomorrow and my job ...

  7. List of video games considered the best - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    This is a list of video games that multiple video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from different publications (inclusive of all time periods, platforms, and genres), as chosen by their editorial staffs.

  8. Foundations of Game-Based Learning

    files.eric.ed.gov/fulltext/EJ1090277.pdf

    Definitions of game-based learning mostly emphasize that it is a type of game play with defined learning outcomes (Shaffer, Halverson, Squire, & Gee, 2005). Usually it is assumed that the game is a digital game, but this is not always the case. A corollary to this definition is that the design process of games for learning involves balancing the

  9. General game playing - Wikipedia

    en.wikipedia.org/wiki/General_game_playing

    General video game playing (GVGP) is the concept of GGP adjusted to the purpose of playing video games. For video games, game rules have to be either learnt over multiple iterations by artificial players like TD-Gammon , [5] or are predefined manually in a domain-specific language and sent in advance to artificial players [6] [7] like in ...