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  2. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A simple flowchart representing a process for dealing with a non-functioning lamp. A flowchart is a type of diagram that represents a workflow or process. A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task. The flowchart shows the steps as boxes of various kinds, and their ...

  3. Functional block diagram - Wikipedia

    en.wikipedia.org/wiki/Functional_block_diagram

    A functional block diagram, in systems engineering and software engineering, is a block diagram that describes the functions and interrelationships of a system. The functional block diagram can picture: [1] functions of a system pictured by blocks. input and output elements of a block pictured with lines.

  4. Decision tree - Wikipedia

    en.wikipedia.org/wiki/Decision_tree

    A decision tree is a flowchart -like structure in which each internal node represents a "test" on an attribute (e.g. whether a coin flip comes up heads or tails), each branch represents the outcome of the test, and each leaf node represents a class label (decision taken after computing all attributes). The paths from root to leaf represent ...

  5. Presents a troubleshooting flow chart for teachers and others to use when trying to figure out why their computers do not work correctly. Written mainly for Macintosh computers, the purpose of this guide is to save school technology coordinators time and to help educate teachers.

  6. as Technical Support - ed

    files.eric.ed.gov/fulltext/EJ779816.pdf

    ing computers in their classrooms or the school’s computer lab. Because teachers have been trained to handle basic troubleshooting and other issues, we have higher expecta-tions for what they will handle by themselves. Because of this, they have some basic troubleshooting flowcharts that guide them through, for ex-ample, inspecting a

  7. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Software design pattern. In software engineering, a design pattern describes a relatively small, well-defined aspect (i.e. functionality) of a computer program in terms of how to write the code . Using a pattern is intended to leverage an existing concept rather than re-inventing it. This can decrease the time to develop software and increase ...

  8. Decision table - Wikipedia

    en.wikipedia.org/wiki/Decision_table

    Decision tables are a concise visual representation for specifying which actions to perform depending on given conditions. Decision table is the term used for a Control table or State-transition table in the field of Business process modeling; they are usually formatted as the transpose of the way they are formatted in Software engineering .

  9. diagrams.net - Wikipedia

    en.wikipedia.org/wiki/Diagrams.net

    Type. graph drawing. License. Apache 2. Website. www .drawio .com. diagrams.net (previously draw.io[ 2][ 3]) is a cross-platform graph drawing software application developed in HTML5 and JavaScript. [ 4] Its interface can be used to create diagrams such as flowcharts, wireframes, UML diagrams, organizational charts, and network diagrams. [ 5]

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